BFA Update (still lots of testing to do tho)
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@@ -1235,9 +1235,10 @@ namespace Game.BattleGrounds
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{
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playerData.IsInWorld = true;
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playerData.PrimaryTalentTree = (int)player.GetUInt32Value(PlayerFields.CurrentSpecId);
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playerData.PrimaryTalentTreeNameIndex = 0;
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playerData.Sex = (int)player.GetGender();
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playerData.PlayerRace = player.GetRace();
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playerData.Prestige = player.GetPrestigeLevel();
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playerData.PlayerClass = (int)player.GetClass();
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playerData.HonorLevel = (int)player.GetHonorLevel();
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}
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pvpLogData.Players.Add(playerData);
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@@ -1019,7 +1019,7 @@ namespace Game.BattleGrounds.Zones
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public const int Berserkbuff2 = 17;
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public const int Max = 18;
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}
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struct WSGObjectEntry
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public sealed class WSGObjectEntry
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{
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public const uint DoorA1 = 179918;
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public const uint DoorA2 = 179919;
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