BFA Update (still lots of testing to do tho)

This commit is contained in:
hondacrx
2018-12-10 12:46:25 -05:00
parent 468b053946
commit 8e20114e10
256 changed files with 35613 additions and 10459 deletions
@@ -120,7 +120,7 @@ namespace Game.Entities
{
public void Write(WorldPacket data)
{
data.WriteBit(TargetGUID.HasValue);
data.WriteBit(PathTarget.HasValue);
data.WriteBit(Center.HasValue);
data.WriteBit(CounterClockwise);
data.WriteBit(CanLoop);
@@ -133,14 +133,14 @@ namespace Game.Entities
data.WriteFloat(InitialAngle);
data.WriteFloat(ZOffset);
if (TargetGUID.HasValue)
data.WritePackedGuid(TargetGUID.Value);
if (PathTarget.HasValue)
data.WritePackedGuid(PathTarget.Value);
if (Center.HasValue)
data.WriteVector3(Center.Value);
}
public Optional<ObjectGuid> TargetGUID;
public Optional<ObjectGuid> PathTarget;
public Optional<Vector3> Center;
public bool CounterClockwise;
public bool CanLoop;
@@ -228,6 +228,9 @@ namespace Game.Entities
public uint MorphCurveId;
public uint FacingCurveId;
public uint AnimId;
public uint AnimKitId;
public uint DecalPropertiesId;
public uint TimeToTarget;