BFA Update (still lots of testing to do tho)
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@@ -223,7 +223,7 @@ namespace Game.Entities
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if (GetFlags().HasAnyFlag(ItemFlags.IsBoundToAccount) && alwaysAllowBoundToAccount)
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return true;
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uint spec = player.GetUInt32Value(PlayerFields.LootSpecId);
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uint spec = player.GetUInt32Value(ActivePlayerFields.LootSpecId);
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if (spec == 0)
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spec = player.GetUInt32Value(PlayerFields.CurrentSpecId);
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if (spec == 0)
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@@ -277,11 +277,6 @@ namespace Game.Entities
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Cypher.Assert(index < ItemConst.MaxStats);
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return ExtendedData.StatModifierBonusStat[index];
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}
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public int GetItemStatValue(uint index)
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{
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Cypher.Assert(index < ItemConst.MaxStats);
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return ExtendedData.ItemStatValue[index];
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}
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public int GetItemStatAllocation(uint index)
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{
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Cypher.Assert(index < ItemConst.MaxStats);
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