BFA Update (still lots of testing to do tho)
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@@ -1461,9 +1461,9 @@ namespace Game.Entities
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return base.GetOwner().ToPlayer();
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}
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public override void SetDisplayId(uint modelId)
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public override void SetDisplayId(uint modelId, float displayScale = 1f)
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{
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base.SetDisplayId(modelId);
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base.SetDisplayId(modelId, displayScale);
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if (!isControlled())
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return;
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