BFA Update (still lots of testing to do tho)

This commit is contained in:
hondacrx
2018-12-10 12:46:25 -05:00
parent 468b053946
commit 8e20114e10
256 changed files with 35613 additions and 10459 deletions
+39 -28
View File
@@ -15,6 +15,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Algorithms;
using Framework.Collections;
using Framework.Constants;
using Framework.GameMath;
using Game.DataStorage;
@@ -25,11 +27,15 @@ namespace Game.Entities
{
public class TaxiPathGraph : Singleton<TaxiPathGraph>
{
EdgeWeightedDigraph m_graph;
List<TaxiNodesRecord> m_nodesByVertex = new List<TaxiNodesRecord>();
Dictionary<uint, uint> m_verticesByNode = new Dictionary<uint, uint>();
TaxiPathGraph() { }
public void Initialize()
{
if (GetVertexCount() > 0)
if (m_graph.NumberOfVertices > 0)
return;
List<Tuple<Tuple<uint, uint>, uint>> edges = new List<Tuple<Tuple<uint, uint>, uint>>();
@@ -44,7 +50,7 @@ namespace Game.Entities
}
// create graph
m_graph = new EdgeWeightedDigraph(GetVertexCount());
m_graph = new EdgeWeightedDigraph(m_nodesByVertex.Count);
for (int j = 0; j < edges.Count; ++j)
{
@@ -54,24 +60,21 @@ namespace Game.Entities
uint GetNodeIDFromVertexID(uint vertexID)
{
if (vertexID < m_vertices.Length)
return m_vertices[vertexID].Id;
if (vertexID < m_nodesByVertex.Count)
return m_nodesByVertex[(int)vertexID].Id;
return uint.MaxValue;
}
uint GetVertexIDFromNodeID(TaxiNodesRecord node)
{
return node.CharacterBitNumber;
return m_verticesByNode.ContainsKey(node.Id) ? m_verticesByNode[node.Id] : uint.MaxValue;
}
int GetVertexCount()
void GetTaxiMapPosition(Vector3 position, int mapId, out Vector2 uiMapPosition, out int uiMapId)
{
if (m_graph == null)
return m_vertices.Length;
//So we can use this function for readability, we define either max defined vertices or already loaded in graph count
return m_vertices.Length;// Math.Max(m_graph.getNumberOfVertices(), m_vertices.Length);
if (!Global.DB2Mgr.GetUiMapPosition(position.X, position.Y, position.Z, mapId, 0, 0, 0, UiMapSystem.Adventure, false, out uiMapId, out uiMapPosition))
Global.DB2Mgr.GetUiMapPosition(position.X, position.Y, position.Z, mapId, 0, 0, 0, UiMapSystem.Taxi, false, out uiMapId, out uiMapPosition);
}
void AddVerticeAndEdgeFromNodeInfo(TaxiNodesRecord from, TaxiNodesRecord to, uint pathId, List<Tuple<Tuple<uint, uint>, uint>> edges)
@@ -102,19 +105,19 @@ namespace Game.Entities
if (nodes[i - 1].Flags.HasAnyFlag(TaxiPathNodeFlags.Teleport))
continue;
uint map1, map2;
int uiMap1, uiMap2;
Vector2 pos1, pos2;
Global.DB2Mgr.DeterminaAlternateMapPosition(nodes[i - 1].ContinentID, nodes[i - 1].Loc.X, nodes[i - 1].Loc.Y, nodes[i - 1].Loc.Z, out map1, out pos1);
Global.DB2Mgr.DeterminaAlternateMapPosition(nodes[i].ContinentID, nodes[i].Loc.X, nodes[i].Loc.Y, nodes[i].Loc.Z, out map2, out pos2);
GetTaxiMapPosition(nodes[i - 1].Loc, nodes[i - 1].ContinentID, out pos1, out uiMap1);
GetTaxiMapPosition(nodes[i].Loc, nodes[i].ContinentID, out pos2, out uiMap2);
if (map1 != map2)
if (uiMap1 != uiMap2)
continue;
totalDist += (float)Math.Sqrt((float)Math.Pow(pos2.X - pos1.X, 2) + (float)Math.Pow(pos2.Y - pos1.Y, 2) + (float)Math.Pow(nodes[i].Loc.Z - nodes[i - 1].Loc.Z, 2));
totalDist += (float)Math.Sqrt((float)Math.Pow(pos2.X - pos1.X, 2) + (float)Math.Pow(pos2.Y - pos1.Y, 2));
}
uint dist = (uint)totalDist;
uint dist = (uint)(totalDist * 32767.0f);
if (dist > 0xFFFF)
dist = 0xFFFF;
@@ -152,7 +155,7 @@ namespace Game.Entities
foreach (var edge in path)
{
//todo test me No clue about this....
var To = m_vertices[edge.To];
var To = m_nodesByVertex[(int)edge.To];
TaxiNodeFlags requireFlag = (player.GetTeam() == Team.Alliance) ? TaxiNodeFlags.Alliance : TaxiNodeFlags.Horde;
if (!To.Flags.HasAnyFlag(requireFlag))
continue;
@@ -169,19 +172,27 @@ namespace Game.Entities
return shortestPath.Count;
}
uint CreateVertexFromFromNodeInfoIfNeeded(TaxiNodesRecord node)
//todo test me
public void GetReachableNodesMask(TaxiNodesRecord from, byte[] mask)
{
//Check if we need a new one or if it may be already created
if (m_vertices.Length <= node.CharacterBitNumber)
Array.Resize(ref m_vertices, (int)node.CharacterBitNumber + 1);
m_vertices[node.CharacterBitNumber] = node;
return node.CharacterBitNumber;
DepthFirstSearch depthFirst = new DepthFirstSearch(m_graph, GetVertexIDFromNodeID(from), vertex =>
{
TaxiNodesRecord taxiNode = CliDB.TaxiNodesStorage.LookupByKey(GetNodeIDFromVertexID(vertex));
if (taxiNode != null)
mask[(taxiNode.Id - 1) / 8] |= (byte)(1 << (int)((taxiNode.Id - 1) % 8));
});
}
TaxiNodesRecord[] m_vertices = new TaxiNodesRecord[0];
EdgeWeightedDigraph m_graph;
uint CreateVertexFromFromNodeInfoIfNeeded(TaxiNodesRecord node)
{
if (!m_verticesByNode.ContainsKey(node.Id))
{
m_verticesByNode.Add(node.Id, (uint)m_nodesByVertex.Count);
m_nodesByVertex.Add(node);
}
return m_verticesByNode[node.Id];
}
}
}