BFA Update (still lots of testing to do tho)
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@@ -663,7 +663,7 @@ namespace Game.Maps
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//Caster may be NULL if DynObj is in removelist
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Player caster = Global.ObjAccessor.FindPlayer(guid);
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if (caster != null)
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if (caster.GetGuidValue(PlayerFields.Farsight) == obj.GetGUID())
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if (caster.GetGuidValue(ActivePlayerFields.Farsight) == obj.GetGUID())
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BuildPacket(caster);
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}
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}
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