BFA Update (still lots of testing to do tho)
This commit is contained in:
@@ -41,11 +41,11 @@ namespace Game.Network.Packets
|
||||
{
|
||||
_worldPacket.WriteInt32(LockList.Count);
|
||||
|
||||
foreach (InstanceLockInfos lockInfos in LockList)
|
||||
foreach (InstanceLock lockInfos in LockList)
|
||||
lockInfos.Write(_worldPacket);
|
||||
}
|
||||
|
||||
public List<InstanceLockInfos> LockList = new List<InstanceLockInfos>();
|
||||
public List<InstanceLock> LockList = new List<InstanceLock>();
|
||||
}
|
||||
|
||||
class ResetInstances : ClientPacket
|
||||
@@ -270,14 +270,14 @@ namespace Game.Network.Packets
|
||||
}
|
||||
|
||||
//Structs
|
||||
public struct InstanceLockInfos
|
||||
public struct InstanceLock
|
||||
{
|
||||
public void Write(WorldPacket data)
|
||||
{
|
||||
data.WriteUInt32(MapID);
|
||||
data.WriteUInt32(DifficultyID);
|
||||
data.WriteUInt64(InstanceID);
|
||||
data.WriteInt32(TimeRemaining);
|
||||
data.WriteUInt32(TimeRemaining);
|
||||
data.WriteUInt32(CompletedMask);
|
||||
|
||||
data.WriteBit(Locked);
|
||||
|
||||
Reference in New Issue
Block a user