BFA Update (still lots of testing to do tho)
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@@ -312,12 +312,12 @@ namespace Game.Network.Packets
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data.WriteBits(Title.GetByteCount(), 7);
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data.WriteBits(BodyText.GetByteCount(), 12);
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for (byte i = 0; i < 10; i++)
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for (byte i = 0; i < Choicetext.Length; i++)
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data.WriteBits(Choicetext[i].GetByteCount(), 6);
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data.FlushBits();
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for (byte i = 0; i < 10; i++)
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for (byte i = 0; i < Choicetext.Length; i++)
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data.WriteString(Choicetext[i]);
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data.WriteString(Title);
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