BFA Update (still lots of testing to do tho)
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@@ -61,8 +61,6 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(Reactions.Count);
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foreach (ForcedReaction reaction in Reactions)
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reaction.Write(_worldPacket);
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_worldPacket.FlushBits();
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}
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public List<ForcedReaction> Reactions = new List<ForcedReaction>();
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