Removed all instance scripts so we can have script project back and spells will work again.

This commit is contained in:
hondacrx
2020-12-07 15:29:06 -05:00
parent a702e070f3
commit 900362a7d7
104 changed files with 2273 additions and 41604 deletions
+1 -1
View File
@@ -473,7 +473,7 @@ namespace Scripts.Spells.Priest
return;
int healAmount = (int)target.CountPctFromMaxHealth((int)healPct);
// remove the aura now, we don't want 40% healing bonus
// Remove the aura now, we don't want 40% healing bonus
Remove(AuraRemoveMode.EnemySpell);
target.CastCustomSpell(target, SpellIds.GuardianSpiritHeal, healAmount, 0, 0, true);
absorbAmount = dmgInfo.GetDamage();