Removed all instance scripts so we can have script project back and spells will work again.
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@@ -473,7 +473,7 @@ namespace Scripts.Spells.Priest
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return;
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int healAmount = (int)target.CountPctFromMaxHealth((int)healPct);
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// remove the aura now, we don't want 40% healing bonus
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// Remove the aura now, we don't want 40% healing bonus
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Remove(AuraRemoveMode.EnemySpell);
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target.CastCustomSpell(target, SpellIds.GuardianSpiritHeal, healAmount, 0, 0, true);
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absorbAmount = dmgInfo.GetDamage();
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