Removed all instance scripts so we can have script project back and spells will work again.
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@@ -92,7 +92,7 @@ namespace Scripts.World
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void ResetSpellCooldowns(Player player, bool onStartDuel)
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{
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// remove cooldowns on spells that have < 10 min CD > 30 sec and has no onHold
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// Remove cooldowns on spells that have < 10 min CD > 30 sec and has no onHold
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player.GetSpellHistory().ResetCooldowns(itr =>
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{
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(itr.Key, Difficulty.None);
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