Core/AreaTrigger: handle AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT
This commit is contained in:
@@ -31,6 +31,13 @@ namespace Game.Entities
|
||||
Orientation = o;
|
||||
}
|
||||
|
||||
public Position(Vector3 vector)
|
||||
{
|
||||
posX = vector.X;
|
||||
posY = vector.Y;
|
||||
posZ = vector.Z;
|
||||
}
|
||||
|
||||
public float GetPositionX()
|
||||
{
|
||||
return posX;
|
||||
|
||||
Reference in New Issue
Block a user