Core/Players: Added support for profession equipment slots
Port From (https://github.com/TrinityCore/TrinityCore/commit/aaa0db28801784e64a845d2df90a0e285062d3a8)
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@@ -105,6 +105,7 @@ namespace Framework.Constants
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public const byte End = 30;
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public const byte Start = Profession1Tool;
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public const byte MaxCount = Profession2Tool - Profession1Tool;
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}
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public struct InventorySlots
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@@ -886,7 +887,7 @@ namespace Framework.Constants
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Max = 1
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}
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public enum ItemSubclassPorfession
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public enum ItemSubclassProfession
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{
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Blacksmithing = 0,
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Leatherworking = 1,
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