Core/Players: Added support for profession equipment slots

Port From (https://github.com/TrinityCore/TrinityCore/commit/aaa0db28801784e64a845d2df90a0e285062d3a8)
This commit is contained in:
hondacrx
2023-02-12 02:05:42 -05:00
parent 4003efb9c9
commit 913614754d
6 changed files with 247 additions and 66 deletions
+2 -1
View File
@@ -105,6 +105,7 @@ namespace Framework.Constants
public const byte End = 30;
public const byte Start = Profession1Tool;
public const byte MaxCount = Profession2Tool - Profession1Tool;
}
public struct InventorySlots
@@ -886,7 +887,7 @@ namespace Framework.Constants
Max = 1
}
public enum ItemSubclassPorfession
public enum ItemSubclassProfession
{
Blacksmithing = 0,
Leatherworking = 1,