Core/Guilds: Separate guild rank id from guild rank order

Port From (https://github.com/TrinityCore/TrinityCore/commit/0d3235f56969a6e414071edbb669ac63b4398958)
This commit is contained in:
hondacrx
2022-02-25 10:40:47 -05:00
parent f66e622f1d
commit 91c2fedb6e
8 changed files with 191 additions and 122 deletions
+1 -1
View File
@@ -113,7 +113,7 @@ namespace Game
{
Guild guild = Global.GuildMgr.GetGuildById(GetPlayer().GetGuildId());
if (guild)
guild.MassInviteToEvent(this, calendarCommunityInvite.MinLevel, calendarCommunityInvite.MaxLevel, calendarCommunityInvite.MaxRankOrder);
guild.MassInviteToEvent(this, calendarCommunityInvite.MinLevel, calendarCommunityInvite.MaxLevel, (GuildRankOrder)calendarCommunityInvite.MaxRankOrder);
}
[WorldPacketHandler(ClientOpcodes.CalendarAddEvent)]