Core/Guilds: Separate guild rank id from guild rank order

Port From (https://github.com/TrinityCore/TrinityCore/commit/0d3235f56969a6e414071edbb669ac63b4398958)
This commit is contained in:
hondacrx
2022-02-25 10:40:47 -05:00
parent f66e622f1d
commit 91c2fedb6e
8 changed files with 191 additions and 122 deletions
+3 -3
View File
@@ -114,7 +114,7 @@ namespace Game
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleSetMemberRank(this, packet.Member, setterGuid, (byte)packet.RankOrder);
guild.HandleSetMemberRank(this, packet.Member, setterGuid, (GuildRankOrder)packet.RankOrder);
}
[WorldPacketHandler(ClientOpcodes.GuildLeave)]
@@ -189,7 +189,7 @@ namespace Game
{
Guild guild = GetPlayer().GetGuild();
if (guild)
guild.HandleRemoveRank(this, (byte)packet.RankOrder);
guild.HandleRemoveRank(this, (GuildRankOrder)packet.RankOrder);
}
[WorldPacketHandler(ClientOpcodes.GuildUpdateInfoText)]
@@ -579,7 +579,7 @@ namespace Game
for (byte tabId = 0; tabId < GuildConst.MaxBankTabs; ++tabId)
rightsAndSlots[tabId] = new Guild.GuildBankRightsAndSlots(tabId, (sbyte)packet.TabFlags[tabId], (int)packet.TabWithdrawItemLimit[tabId]);
guild.HandleSetRankInfo(this, (byte)packet.RankOrder, packet.RankName, (GuildRankRights)packet.Flags, packet.WithdrawGoldLimit, rightsAndSlots);
guild.HandleSetRankInfo(this, (GuildRankId)packet.RankID, packet.RankName, (GuildRankRights)packet.Flags, packet.WithdrawGoldLimit, rightsAndSlots);
}
[WorldPacketHandler(ClientOpcodes.RequestGuildPartyState)]