Core/SAI: Remove deprecated events and actions
Port From (https://github.com/TrinityCore/TrinityCore/commit/29190e56428afa8d5acd2cf6ca3d712c2558899d)
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@@ -166,13 +166,13 @@ namespace Framework.Constants
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Range = 9, // Mindist, Maxdist, Repeatmin, Repeatmax
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OocLos = 10, // HostilityMode, Maxrnage, Cooldownmin, Cooldownmax
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Respawn = 11, // Type, Mapid, Zoneid
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TargetHealthPct = 12, // Hpmin%, Hpmax%, Repeatmin, Repeatmax
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TargetHealthPct = 12, // UNUSED, do not reuse
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VictimCasting = 13, // Repeatmin, Repeatmax
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FriendlyHealth = 14, // Hpdeficit, Radius, Repeatmin, Repeatmax
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FriendlyHealth = 14, // UNUSED, do not reuse
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FriendlyIsCc = 15, // Radius, Repeatmin, Repeatmax
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FriendlyMissingBuff = 16, // Spellid, Radius, Repeatmin, Repeatmax
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SummonedUnit = 17, // Creatureid(0 All), Cooldownmin, Cooldownmax
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TargetManaPct = 18, // Manamin%, Manamax%, Repeatmin, Repeatmax
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TargetManaPct = 18, // UNUSED, do not reuse
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AcceptedQuest = 19, // QuestID (0 = any), CooldownMin, CooldownMax
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RewardQuest = 20, // QuestID (0 = any), CooldownMin, CooldownMax
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ReachedHome = 21, // None
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@@ -221,7 +221,7 @@ namespace Framework.Constants
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GossipHello = 64, // noReportUse (for GOs)
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FollowCompleted = 65, // None
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PhaseChange = 66,
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IsBehindTarget = 67, // Cooldownmin, Cooldownmax
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IsBehindTarget = 67, // UNUSED, do not reuse
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GameEventStart = 68, // GameEvent.Entry
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GameEventEnd = 69, // GameEvent.Entry
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GoLootStateChanged = 70, // Go State
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@@ -261,8 +261,8 @@ namespace Framework.Constants
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CallAreaexploredoreventhappens = 15, // Questid
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SetIngamePhaseGroup = 16, // phaseGroupId, apply
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SetEmoteState = 17, // Emoteid
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SetUnitFlag = 18, // Flags
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RemoveUnitFlag = 19, // Flags
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SetUnitFlag = 18, // UNUSED, do not reuse
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RemoveUnitFlag = 19, // UNUSED, do not reuse
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AutoAttack = 20, // Allowattackstate (0 = Stop Attack, Anything Else Means Continue Attacking)
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AllowCombatMovement = 21, // Allowcombatmovement (0 = Stop Combat Based Movement, Anything Else Continue Attacking)
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SetEventPhase = 22, // Phase
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@@ -301,7 +301,7 @@ namespace Framework.Constants
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WpStop = 55, // Despawntime, Quest, Fail?
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AddItem = 56, // Itemid, Count
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RemoveItem = 57, // Itemid, Count
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InstallAITemplate = 58, // do not use
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InstallAITemplate = 58, // UNUSED, do not reuse
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SetRun = 59, // 0/1
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SetDisableGravity = 60, // 0/1
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SetSwim = 61, // 0/1
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@@ -337,9 +337,9 @@ namespace Framework.Constants
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RemoveUnitFieldBytes1 = 91, // Bytes, Target
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InterruptSpell = 92,
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SendGoCustomAnim = 93, // Anim Id
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SetDynamicFlag = 94, // do not use
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AddDynamicFlag = 95, // Flags
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RemoveDynamicFlag = 96, // Flags
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SetDynamicFlag = 94, // UNUSED, do not reuse
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AddDynamicFlag = 95, // UNUSED, do not reuse
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RemoveDynamicFlag = 96, // UNUSED, do not reuse
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JumpToPos = 97, // Speedxy, Speedz, Targetx, Targety, Targetz
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SendGossipMenu = 98, // Menuid, optionIndex
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GoSetLootState = 99, // State
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