Core/Players: Improve setting ActivePlayerData::TransportServerTime by including TIME_SYNC and CMSG_QUEUED_MESSAGES_END values in its calculation

Port From (https://github.com/TrinityCore/TrinityCore/commit/821ecf8fa3b6b922ba178cde7593ef5d84ef734b)
This commit is contained in:
Hondacrx
2025-08-10 17:05:31 -04:00
parent d0bc3cecfd
commit 9340c89bb1
7 changed files with 72 additions and 22 deletions
-3
View File
@@ -2195,9 +2195,6 @@ namespace Game.Entities
}
SendPacket(transferPending);
RemovePlayerLocalFlag(PlayerLocalFlags.OverrideTransportServerTime);
SetTransportServerTime(0);
}
// remove from old map now