Core/Scripting: Get rid of ModifyVehiclePassengerExitPos
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a0268d4f12914280ffa0de36100a11781f14f45)
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@@ -1084,9 +1084,6 @@ namespace Game.Entities
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pos = vehicle.GetBase().GetPosition();
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pos.SetOrientation(GetOrientation());
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// To-do: snap this hook out of existance
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Global.ScriptMgr.ModifyVehiclePassengerExitPos(this, vehicle, pos);
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// Change exit position based on seat entry addon data
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if (seatAddon != null)
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{
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