Core/Conversations: Conversation actor improvements

Port From (https://github.com/TrinityCore/TrinityCore/commit/fda65981c7a4c475c270755c198dee85cd38dfa3)
This commit is contained in:
hondacrx
2022-05-31 15:25:11 -04:00
parent 48042ffab0
commit 940ecad00a
4 changed files with 243 additions and 99 deletions
-1
View File
@@ -32,7 +32,6 @@ namespace Scripts.World
public override void OnConversationCreate(Conversation conversation, Unit creator)
{
conversation.AddActor(ObjectGuid.Create(HighGuid.Player, 0xFFFFFFFFFFFFFFFF), 1);
Player player = creator.ToPlayer();
if (player != null)
player.KilledMonsterCredit(NpcTalkToYourCommanderCredit);