Core/Conversations: Conversation actor improvements
Port From (https://github.com/TrinityCore/TrinityCore/commit/fda65981c7a4c475c270755c198dee85cd38dfa3)
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@@ -32,7 +32,6 @@ namespace Scripts.World
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public override void OnConversationCreate(Conversation conversation, Unit creator)
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{
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conversation.AddActor(ObjectGuid.Create(HighGuid.Player, 0xFFFFFFFFFFFFFFFF), 1);
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Player player = creator.ToPlayer();
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if (player != null)
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player.KilledMonsterCredit(NpcTalkToYourCommanderCredit);
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