From 9420056307d7ac1ba968dc1ca0d811610e73f932 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Fri, 29 Jul 2022 17:26:44 -0400 Subject: [PATCH] Core/Maps: Make sure login instance is added to i_maps Port From (https://github.com/TrinityCore/TrinityCore/commit/51166b2c5e02910728f897ff481ea6ee83a9310c) --- Source/Game/Maps/MapManager.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Game/Maps/MapManager.cs b/Source/Game/Maps/MapManager.cs index 2e9e4715d..d47680e96 100644 --- a/Source/Game/Maps/MapManager.cs +++ b/Source/Game/Maps/MapManager.cs @@ -181,7 +181,10 @@ namespace Game.Entities { map = FindMap_i(mapId, loginInstanceId); if (map == null && pSave != null && pSave.GetInstanceId() == loginInstanceId) + { map = CreateInstance(mapId, loginInstanceId, pSave, pSave.GetDifficultyID(), player.GetTeamId()); + i_maps[(map.GetId(), map.GetInstanceId())] = map; + } return map; }