Core/WorldStates: Migrate OutdoorPvP worldstates to new system

Port From (https://github.com/TrinityCore/TrinityCore/commit/36ff703df55704265a28e28f4ea9f9cdcb54e85c)
This commit is contained in:
hondacrx
2022-07-13 17:31:56 -04:00
parent ecb70dc4a9
commit 9421aeee98
4 changed files with 137 additions and 241 deletions
-169
View File
@@ -2905,7 +2905,6 @@ namespace Game.Entities
{
// data depends on zoneid/mapid...
uint mapid = GetMapId();
OutdoorPvP pvp = Global.OutdoorPvPMgr.GetOutdoorPvPToZoneId(zoneId);
InitWorldStates packet = new();
packet.MapID = mapid;
@@ -2932,174 +2931,6 @@ namespace Game.Entities
previousArenaSeason = WorldConfig.GetUIntValue(WorldCfg.ArenaSeasonId) - 1;// 0 - End of season
packet.AddState(3901, previousArenaSeason);
if (mapid == 530) // Outland
{
packet.AddState(2495, 0); // NA_UI_OUTLAND_01 "Progress: %2494w"
packet.AddState(2493, 15); // NA_UI_GUARDS_MAX
packet.AddState(2491, 15); // NA_UI_GUARDS_LEFT
}
// insert <field> <value>
switch (zoneId)
{
case 1: // Dun Morogh
case 11: // Wetlands
case 12: // Elwynn Forest
case 38: // Loch Modan
case 40: // Westfall
case 51: // Searing Gorge
case 1519: // Stormwind City
case 1537: // Ironforge
case 2257: // Deeprun Tram
case 3703: // Shattrath City});
break;
case 1377: // Silithus
if (pvp != null && pvp.GetTypeId() == OutdoorPvPTypes.Silithus)
pvp.FillInitialWorldStates(packet);
else
{
packet.AddState(2313, 0); // SI_GATHERED_A
packet.AddState(2314, 0); // SI_GATHERED_H
packet.AddState(2317, 0); // SI_SILITHYST_MAX
}
// unknown, aq opening?
packet.AddState(2322, 0); // AQ_SANDWORM_N
packet.AddState(2323, 0); // AQ_SANDWORM_S
packet.AddState(2324, 0); // AQ_SANDWORM_SW
packet.AddState(2325, 0); // AQ_SANDWORM_E
break;
// any of these needs change! the client remembers the prev setting!
// ON EVERY ZONE LEAVE, RESET THE OLD ZONE'S WORLD STATE, BUT AT LEAST THE UI STUFF!
case 3483: // Hellfire Peninsula
if (pvp != null && pvp.GetTypeId() == OutdoorPvPTypes.HellfirePeninsula)
pvp.FillInitialWorldStates(packet);
else
{
packet.AddState(2490, 1); // add ally tower main gui icon
packet.AddState(2489, 1); // add horde tower main gui icon
packet.AddState(2485, 0); // show neutral broken hill icon
packet.AddState(2484, 1); // show icon above broken hill
packet.AddState(2483, 0); // show ally broken hill icon
packet.AddState(2482, 0); // show neutral overlook icon
packet.AddState(2481, 1); // show the overlook arrow
packet.AddState(2480, 0); // show ally overlook icon
packet.AddState(2478, 0); // horde pvp objectives captured
packet.AddState(2476, 0); // ally pvp objectives captured
packet.AddState(2475, 100); // horde slider grey area
packet.AddState(2474, 50); // horde slider percentage, 100 for ally, 0 for horde
packet.AddState(2473, 0); // horde slider display
packet.AddState(2472, 0); // show the neutral stadium icon
packet.AddState(2471, 0); // show the ally stadium icon
packet.AddState(2470, 1); // show the horde stadium icon
}
break;
case 3518: // Nagrand
if (pvp != null && pvp.GetTypeId() == OutdoorPvPTypes.Nagrand)
pvp.FillInitialWorldStates(packet);
else
{
packet.AddState(2503, 0); // NA_UI_HORDE_GUARDS_SHOW
packet.AddState(2502, 0); // NA_UI_ALLIANCE_GUARDS_SHOW
packet.AddState(2493, 0); // NA_UI_GUARDS_MAX
packet.AddState(2491, 0); // NA_UI_GUARDS_LEFT
packet.AddState(2495, 0); // NA_UI_OUTLAND_01
packet.AddState(2494, 0); // NA_UI_UNK_1
packet.AddState(2497, 0); // NA_UI_UNK_2
packet.AddState(2762, 0); // NA_MAP_WYVERN_NORTH_NEU_H
packet.AddState(2662, 0); // NA_MAP_WYVERN_NORTH_NEU_A
packet.AddState(2663, 0); // NA_MAP_WYVERN_NORTH_H
packet.AddState(2664, 0); // NA_MAP_WYVERN_NORTH_A
packet.AddState(2760, 0); // NA_MAP_WYVERN_SOUTH_NEU_H
packet.AddState(2670, 0); // NA_MAP_WYVERN_SOUTH_NEU_A
packet.AddState(2668, 0); // NA_MAP_WYVERN_SOUTH_H
packet.AddState(2669, 0); // NA_MAP_WYVERN_SOUTH_A
packet.AddState(2761, 0); // NA_MAP_WYVERN_WEST_NEU_H
packet.AddState(2667, 0); // NA_MAP_WYVERN_WEST_NEU_A
packet.AddState(2665, 0); // NA_MAP_WYVERN_WEST_H
packet.AddState(2666, 0); // NA_MAP_WYVERN_WEST_A
packet.AddState(2763, 0); // NA_MAP_WYVERN_EAST_NEU_H
packet.AddState(2659, 0); // NA_MAP_WYVERN_EAST_NEU_A
packet.AddState(2660, 0); // NA_MAP_WYVERN_EAST_H
packet.AddState(2661, 0); // NA_MAP_WYVERN_EAST_A
packet.AddState(2671, 0); // NA_MAP_HALAA_NEUTRAL
packet.AddState(2676, 0); // NA_MAP_HALAA_NEU_A
packet.AddState(2677, 0); // NA_MAP_HALAA_NEU_H
packet.AddState(2672, 0); // NA_MAP_HALAA_HORDE
packet.AddState(2673, 0); // NA_MAP_HALAA_ALLIANCE
}
break;
case 3519: // Terokkar Forest
if (pvp != null && pvp.GetTypeId() == OutdoorPvPTypes.TerokkarForest)
pvp.FillInitialWorldStates(packet);
else
{
packet.AddState(2625, 0); // TF_UI_CAPTURE_BAR_POS
packet.AddState(2624, 20); // TF_UI_CAPTURE_BAR_NEUTRAL
packet.AddState(2623, 0); // TF_UI_SHOW CAPTURE BAR
packet.AddState(2622, 0); // TF_UI_TOWER_COUNT_H
packet.AddState(2621, 5); // TF_UI_TOWER_COUNT_A
packet.AddState(2620, 0); // TF_UI_TOWERS_CONTROLLED_DISPLAY
packet.AddState(2696, 0); // TF_TOWER_NUM_15 - SE Neutral
packet.AddState(2695, 0); // TF_TOWER_NUM_14 - SE Horde
packet.AddState(2694, 0); // TF_TOWER_NUM_13 - SE Alliance
packet.AddState(2693, 0); // TF_TOWER_NUM_12 - S Neutral
packet.AddState(2692, 0); // TF_TOWER_NUM_11 - S Horde
packet.AddState(2691, 0); // TF_TOWER_NUM_10 - S Alliance
packet.AddState(2690, 0); // TF_TOWER_NUM_09 - NE Neutral
packet.AddState(2689, 0); // TF_TOWER_NUM_08 - NE Horde
packet.AddState(2688, 0); // TF_TOWER_NUM_07 - NE Alliance
packet.AddState(2687, 0); // TF_TOWER_NUM_16 - unk
packet.AddState(2686, 0); // TF_TOWER_NUM_06 - N Neutral
packet.AddState(2685, 0); // TF_TOWER_NUM_05 - N Horde
packet.AddState(2684, 0); // TF_TOWER_NUM_04 - N Alliance
packet.AddState(2683, 0); // TF_TOWER_NUM_03 - NW Alliance
packet.AddState(2682, 0); // TF_TOWER_NUM_02 - NW Horde
packet.AddState(2681, 0); // TF_TOWER_NUM_01 - NW Neutral
packet.AddState(2512, 5); // TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT
packet.AddState(2510, 0); // TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT
packet.AddState(2509, 0); // TF_UI_LOCKED_TIME_HOURS
packet.AddState(2508, 0); // TF_UI_LOCKED_DISPLAY_NEUTRAL
packet.AddState(2768, 0); // TF_UI_LOCKED_DISPLAY_HORDE
packet.AddState(2767, 1); // TF_UI_LOCKED_DISPLAY_ALLIANCE
}
break;
case 3521: // Zangarmarsh
if (pvp != null && pvp.GetTypeId() == OutdoorPvPTypes.Zangarmarsh)
pvp.FillInitialWorldStates(packet);
else
{
packet.AddState(2529, 0); // ZM_UNK_1
packet.AddState(2528, 0); // ZM_UNK_2
packet.AddState(2527, 0); // ZM_UNK_3
packet.AddState(2653, 1); // ZM_WORLDSTATE_UNK_1
packet.AddState(2652, 0); // ZM_MAP_TOWER_EAST_N
packet.AddState(2651, 1); // ZM_MAP_TOWER_EAST_H
packet.AddState(2650, 0); // ZM_MAP_TOWER_EAST_A
packet.AddState(2649, 1); // ZM_MAP_GRAVEYARD_H - Twin spire graveyard horde
packet.AddState(2648, 0); // ZM_MAP_GRAVEYARD_A
packet.AddState(2647, 0); // ZM_MAP_GRAVEYARD_N
packet.AddState(2646, 0); // ZM_MAP_TOWER_WEST_N
packet.AddState(2645, 1); // ZM_MAP_TOWER_WEST_H
packet.AddState(2644, 0); // ZM_MAP_TOWER_WEST_A
packet.AddState(2535, 0); // ZM_UNK_4
packet.AddState(2534, 0); // ZM_UNK_5
packet.AddState(2533, 0); // ZM_UNK_6
packet.AddState(2560, 0); // ZM_UI_TOWER_EAST_N
packet.AddState(2559, 1); // ZM_UI_TOWER_EAST_H
packet.AddState(2558, 0); // ZM_UI_TOWER_EAST_A
packet.AddState(2557, 0); // ZM_UI_TOWER_WEST_N
packet.AddState(2556, 1); // ZM_UI_TOWER_WEST_H
packet.AddState(2555, 0); // ZM_UI_TOWER_WEST_A
packet.AddState(2658, 0); // ZM_MAP_HORDE_FLAG_READY
packet.AddState(2657, 1); // ZM_MAP_HORDE_FLAG_NOT_READY
packet.AddState(2656, 1); // ZM_MAP_ALLIANCE_FLAG_NOT_READY
packet.AddState(2655, 0); // ZM_MAP_ALLIANCE_FLAG_READY
}
break;
default:
break;
}
SendPacket(packet);
SendBGWeekendWorldStates();
}
+7 -17
View File
@@ -73,20 +73,14 @@ namespace Game.PvP
return objective_changed;
}
public void SendUpdateWorldState(uint field, uint value)
public int GetWorldState(int worldStateId)
{
if (m_sendUpdate)
{
for (int i = 0; i < 2; ++i)
{
foreach (var guid in m_players[i])
{
Player player = Global.ObjAccessor.FindPlayer(guid);
if (player)
player.SendUpdateWorldState(field, value);
}
}
}
return Global.WorldStateMgr.GetValue(worldStateId, m_map);
}
public void SetWorldState(int worldStateId, int value)
{
Global.WorldStateMgr.SetValue(worldStateId, value, false, m_map);
}
public virtual void HandleKill(Player killer, Unit killed)
@@ -264,8 +258,6 @@ namespace Game.PvP
}
}
public virtual void FillInitialWorldStates(InitWorldStates data) { }
// setup stuff
public virtual bool SetupOutdoorPvP() { return true; }
@@ -672,8 +664,6 @@ namespace Game.PvP
return -1;
}
public virtual void FillInitialWorldStates(InitWorldStates data) { }
public virtual void ChangeState() { }
public virtual void ChangeTeam(uint oldTeam) { }
@@ -92,36 +92,31 @@ namespace Game.PvP
TeamCastSpell(TeamId.Alliance, -(int)OutdoorPvPHPSpells.AllianceBuff);
TeamCastSpell(TeamId.Horde, -(int)OutdoorPvPHPSpells.HordeBuff);
}
SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_A, m_AllianceTowersControlled);
SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_H, m_HordeTowersControlled);
SetWorldState(OutdoorPvPHPWorldStates.Count_A, (int)m_AllianceTowersControlled);
SetWorldState(OutdoorPvPHPWorldStates.Count_H, (int)m_HordeTowersControlled);
}
return changed;
}
public override void SendRemoveWorldStates(Player player)
{
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Display_A, 0);
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Display_H, 0);
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_H, 0);
player.SendUpdateWorldState(OutdoorPvPHPWorldStates.Count_A, 0);
InitWorldStates initWorldStates = new();
initWorldStates.MapID = player.GetMapId();
initWorldStates.AreaID = player.GetZoneId();
initWorldStates.SubareaID = player.GetAreaId();
initWorldStates.AddState(OutdoorPvPHPWorldStates.Display_A, 0);
initWorldStates.AddState(OutdoorPvPHPWorldStates.Display_H, 0);
initWorldStates.AddState(OutdoorPvPHPWorldStates.Count_H, 0);
initWorldStates.AddState(OutdoorPvPHPWorldStates.Count_A, 0);
for (int i = 0; i < (int)OutdoorPvPHPTowerType.Num; ++i)
{
player.SendUpdateWorldState(HPConst.Map_N[i], 0);
player.SendUpdateWorldState(HPConst.Map_A[i], 0);
player.SendUpdateWorldState(HPConst.Map_H[i], 0);
initWorldStates.AddState(HPConst.Map_N[i], 0);
initWorldStates.AddState(HPConst.Map_A[i], 0);
initWorldStates.AddState(HPConst.Map_H[i], 0);
}
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
packet.AddState(OutdoorPvPHPWorldStates.Display_A, 1);
packet.AddState(OutdoorPvPHPWorldStates.Display_H, 1);
packet.AddState(OutdoorPvPHPWorldStates.Count_A, m_AllianceTowersControlled);
packet.AddState(OutdoorPvPHPWorldStates.Count_H, m_HordeTowersControlled);
foreach (var capture in m_capturePoints.Values)
capture.FillInitialWorldStates(packet);
player.SendPacket(initWorldStates);
}
public override void HandleKillImpl(Player killer, Unit killed)
@@ -207,7 +202,7 @@ namespace Game.PvP
// send world state update
if (field != 0)
{
PvP.SendUpdateWorldState(field, 0);
PvP.SetWorldState((int)field, 0);
field = 0;
}
uint artkit = 21;
@@ -268,40 +263,13 @@ namespace Game.PvP
// send world state update
if (field != 0)
PvP.SendUpdateWorldState(field, 1);
PvP.SetWorldState((int)field, 1);
// complete quest objective
if (State == ObjectiveStates.Alliance || State == ObjectiveStates.Horde)
SendObjectiveComplete(HPConst.CreditMarker[m_TowerType], ObjectGuid.Empty);
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
switch (State)
{
case ObjectiveStates.Alliance:
case ObjectiveStates.AllianceHordeChallenge:
packet.AddState(HPConst.Map_N[m_TowerType], 0);
packet.AddState(HPConst.Map_A[m_TowerType], 1);
packet.AddState(HPConst.Map_H[m_TowerType], 0);
break;
case ObjectiveStates.Horde:
case ObjectiveStates.HordeAllianceChallenge:
packet.AddState(HPConst.Map_N[m_TowerType], 0);
packet.AddState(HPConst.Map_A[m_TowerType], 0);
packet.AddState(HPConst.Map_H[m_TowerType], 1);
break;
case ObjectiveStates.Neutral:
case ObjectiveStates.NeutralAllianceChallenge:
case ObjectiveStates.NeutralHordeChallenge:
default:
packet.AddState(HPConst.Map_N[m_TowerType], 1);
packet.AddState(HPConst.Map_A[m_TowerType], 0);
packet.AddState(HPConst.Map_H[m_TowerType], 0);
break;
}
}
uint m_TowerType;
}
@@ -322,11 +290,11 @@ namespace Game.PvP
public static uint[] LangCapture_H = { DefenseMessages.BrokenHillTakenHorde, DefenseMessages.OverlookTakenHorde, DefenseMessages.StadiumTakenHorde };
public static uint[] Map_N = { 0x9b5, 0x9b2, 0x9a8 };
public static uint[] Map_N = { 2485, 2482, 0x9a8 };
public static uint[] Map_A = { 0x9b3, 0x9b0, 0x9a7 };
public static uint[] Map_A = { 2483, 2480, 2471 };
public static uint[] Map_H = { 0x9b4, 0x9b1, 0x9a6 };
public static uint[] Map_H = { 2484, 2481, 2470 };
public static uint[] TowerArtKit_A = { 65, 62, 67 };
@@ -386,10 +354,10 @@ namespace Game.PvP
struct OutdoorPvPHPWorldStates
{
public const uint Display_A = 0x9ba;
public const uint Display_H = 0x9b9;
public const int Display_A = 0x9ba;
public const int Display_H = 0x9b9;
public const uint Count_H = 0x9ae;
public const uint Count_A = 0x9ac;
public const int Count_H = 0x9ae;
public const int Count_A = 0x9ac;
}
}