diff --git a/Source/Game/Groups/Group.cs b/Source/Game/Groups/Group.cs index 764f69e3f..a3fa62397 100644 --- a/Source/Game/Groups/Group.cs +++ b/Source/Game/Groups/Group.cs @@ -2039,7 +2039,7 @@ namespace Game.Groups // do not reset the instance, just unbind if others are permanently bound to it if (instanceSave.CanReset()) { - if (map != null && IsRaidGroup() && map.IsDungeon() && SendMsgTo) + if (map != null && map.IsDungeon() && SendMsgTo) { AreaTriggerStruct instanceEntrance = Global.ObjectMgr.GetGoBackTrigger(map.GetId());