Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing spell script hooks

Port From (https://github.com/TrinityCore/TrinityCore/commit/884662a75a901af6f61cab9efc171d052e8042f4)
This commit is contained in:
Hondacrx
2025-05-19 11:01:52 -04:00
parent 6097bf92cc
commit 94877fed77
13 changed files with 29 additions and 29 deletions
+2 -2
View File
@@ -293,7 +293,7 @@ namespace Scripts.Spells.Rogue
[Script] // 32645 - Envenom
class spell_rog_envenom : SpellScript
{
void CalculateDamage(Unit victim, ref int damage, ref int flatMod, ref float pctMod)
void CalculateDamage(SpellEffectInfo spellEffectInfo, Unit victim, ref int damage, ref int flatMod, ref float pctMod)
{
pctMod *= GetSpell().GetPowerTypeCostAmount(PowerType.ComboPoints).GetValueOrDefault(0);
@@ -311,7 +311,7 @@ namespace Scripts.Spells.Rogue
[Script] // 196819 - Eviscerate
class spell_rog_eviscerate : SpellScript
{
void CalculateDamage(Unit victim, ref int damage, ref int flatMod, ref float pctMod)
void CalculateDamage(SpellEffectInfo spellEffectInfo, Unit victim, ref int damage, ref int flatMod, ref float pctMod)
{
pctMod *= GetSpell().GetPowerTypeCostAmount(PowerType.ComboPoints).GetValueOrDefault(0);