Core/Spells: rework part 5: GameObject casting

Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
This commit is contained in:
hondacrx
2021-08-29 18:27:08 -04:00
parent e97ffa304d
commit 949d4806c5
39 changed files with 5236 additions and 4781 deletions
@@ -491,6 +491,15 @@ namespace Game.Entities
return Global.ObjAccessor.GetUnit(this, _targetGuid);
}
public override uint GetFaction()
{
Unit caster = GetCaster();
if (caster)
return caster.GetFaction();
return 0;
}
void UpdatePolygonOrientation()
{
float newOrientation = GetOrientation();
@@ -1002,6 +1011,7 @@ namespace Game.Entities
public AreaTriggerMiscTemplate GetMiscTemplate() { return _areaTriggerMiscTemplate; }
public override ObjectGuid GetOwnerGUID() { return GetCasterGuid(); }
public ObjectGuid GetCasterGuid() { return m_areaTriggerData.Caster; }
public Vector3 GetRollPitchYaw() { return _rollPitchYaw; }