Core/Spells: rework part 5: GameObject casting

Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
This commit is contained in:
hondacrx
2021-08-29 18:27:08 -04:00
parent e97ffa304d
commit 949d4806c5
39 changed files with 5236 additions and 4781 deletions
+3 -1
View File
@@ -288,7 +288,9 @@ namespace Game.Entities
public uint GetTextureKitId() { return _textureKitId; }
public ObjectGuid GetCreatorGuid() { return _creatorGuid; }
public override ObjectGuid GetOwnerGUID() { return GetCreatorGuid(); }
public override uint GetFaction() { return 0; }
public override float GetStationaryX() { return _stationaryPosition.GetPositionX(); }
public override float GetStationaryY() { return _stationaryPosition.GetPositionY(); }
public override float GetStationaryZ() { return _stationaryPosition.GetPositionZ(); }