Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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@@ -2039,7 +2039,7 @@ namespace Game.Entities
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ApplySpellImmune(placeholderSpellId, SpellImmunity.School, 1u << i, true);
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}
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public override bool IsImmunedToSpell(SpellInfo spellInfo, Unit caster)
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public override bool IsImmunedToSpell(SpellInfo spellInfo, WorldObject caster)
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{
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if (spellInfo == null)
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return false;
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@@ -2063,7 +2063,7 @@ namespace Game.Entities
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return base.IsImmunedToSpell(spellInfo, caster);
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}
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public override bool IsImmunedToSpellEffect(SpellInfo spellInfo, uint index, Unit caster)
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public override bool IsImmunedToSpellEffect(SpellInfo spellInfo, uint index, WorldObject caster)
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{
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SpellEffectInfo effect = spellInfo.GetEffect(index);
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if (effect == null)
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