Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
This commit is contained in:
@@ -4994,7 +4994,7 @@ namespace Game.Maps
|
||||
|
||||
List<WorldObject> _updateObjects = new();
|
||||
|
||||
delegate void FarSpellCallback(Map map);
|
||||
public delegate void FarSpellCallback(Map map);
|
||||
Queue<FarSpellCallback> _farSpellCallbacks = new();
|
||||
#endregion
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user