Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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@@ -1463,7 +1463,7 @@ namespace Scripts.World.NpcSpecial
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public override void Reset() { }
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public override void JustEngagedWith(Unit who) { }
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public override void OnPossess(bool apply)
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public void OnPossess(bool apply)
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{
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if (apply)
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{
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