Update GameTime Methods
This commit is contained in:
@@ -1487,7 +1487,7 @@ namespace Game.Entities
|
||||
|
||||
void GetProcAurasTriggeredOnEvent(List<Tuple<uint, AuraApplication>> aurasTriggeringProc, List<AuraApplication> procAuras, ProcEventInfo eventInfo)
|
||||
{
|
||||
DateTime now = GameTime.GetGameTimeSteadyPoint();
|
||||
DateTime now = GameTime.Now();
|
||||
|
||||
// use provided list of auras which can proc
|
||||
if (procAuras != null)
|
||||
|
||||
Reference in New Issue
Block a user