Update GameTime Methods

This commit is contained in:
hondacrx
2022-03-01 17:33:20 -05:00
parent 556334221b
commit 9587d3ea7d
7 changed files with 35 additions and 35 deletions
+1 -1
View File
@@ -1487,7 +1487,7 @@ namespace Game.Entities
void GetProcAurasTriggeredOnEvent(List<Tuple<uint, AuraApplication>> aurasTriggeringProc, List<AuraApplication> procAuras, ProcEventInfo eventInfo)
{
DateTime now = GameTime.GetGameTimeSteadyPoint();
DateTime now = GameTime.Now();
// use provided list of auras which can proc
if (procAuras != null)