Fixes server loading.
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@@ -3706,6 +3706,13 @@ namespace Game.Achievements
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_criteriasByAsset[i] = new MultiMap<uint, Criteria>();
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_scenarioCriteriasByTypeAndScenarioId[i] = new MultiMap<uint, Criteria>();
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}
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for (var i = 0; i < (int)CriteriaStartEvent.Max; ++i)
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_criteriasByStartEvent[i] = new();
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for (var i = 0; i < (int)CriteriaFailEvent.Max; ++i)
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_criteriasByFailEvent[i] = new();
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}
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public void LoadCriteriaModifiersTree()
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@@ -2071,7 +2071,7 @@ namespace Game
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continue;
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}
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if (creatureSummonedDataStorage.ContainsKey(creatureId))
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if (!creatureSummonedDataStorage.ContainsKey(creatureId))
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creatureSummonedDataStorage[creatureId] = new();
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CreatureSummonedData summonedData = creatureSummonedDataStorage[creatureId];
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