Core/SAI: add param3 to SMART_ACTION_CALL_TIMED_ACTIONLIST to allow it to override a currently running actionlist.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d197a7ce9b376f45e5de1a5aab3df75b77b62d8f)
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@@ -2899,6 +2899,7 @@ namespace Game.AI
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{
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public uint id;
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public uint timerType;
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public uint allowOverride;
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}
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public struct RandTimedActionList
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{
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