Updates some enums

Port From (https://github.com/TrinityCore/TrinityCore)
This commit is contained in:
hondacrx
2022-05-29 22:53:33 -04:00
parent ccf3198c7e
commit 965aeb7425
8 changed files with 21 additions and 21 deletions
@@ -50,7 +50,7 @@ namespace Game.Movement
RemoveFlag(MovementGeneratorFlags.Deactivated);
owner.CombatStopWithPets();
owner.AddUnitFlag(UnitFlags.RemoveClientControl | UnitFlags.TaxiFlight);
owner.AddUnitFlag(UnitFlags.RemoveClientControl | UnitFlags.OnTaxi);
uint end = GetPathAtMapEnd();
uint currentNodeId = GetCurrentNode();
@@ -139,7 +139,7 @@ namespace Game.Movement
uint taxiNodeId = owner.m_taxi.GetTaxiDestination();
owner.m_taxi.ClearTaxiDestinations();
owner.Dismount();
owner.RemoveUnitFlag(UnitFlags.RemoveClientControl | UnitFlags.TaxiFlight);
owner.RemoveUnitFlag(UnitFlags.RemoveClientControl | UnitFlags.OnTaxi);
if (owner.m_taxi.Empty())
{
@@ -74,7 +74,7 @@ namespace Game.AI
if (movementInform && HasFlag(MovementGeneratorFlags.InformEnabled))
{
if (!owner.HasSwimmingFlagOutOfCombat())
if (!owner.HasCanSwimFlagOutOfCombat())
owner.RemoveUnitFlag(UnitFlags.CanSwim);
owner.SetSpawnHealth();