Core/Cache: Implement QueryCache system

Ideas/Port From (https://github.com/TrinityCore/TrinityCore/commit/b4d30bb92cbfc8411d8d91b0f4f2981f2cecc148)
This commit is contained in:
hondacrx
2019-08-31 10:06:35 -04:00
parent 8797760d8a
commit 966c1fff33
13 changed files with 430 additions and 358 deletions
+116
View File
@@ -23,6 +23,7 @@ using Game.Entities;
using Game.Network.Packets;
using System;
using System.Collections.Generic;
using Game.Network;
namespace Game
{
@@ -402,6 +403,120 @@ namespace Game
return (!IsDFQuest() && !IsDaily() && (!IsRepeatable() || IsWeekly() || IsMonthly() || IsSeasonal()));
}
public void InitializeQueryData()
{
QueryData = new QueryQuestInfoResponse();
QueryData.Allow = true;
QueryData.QuestID = Id;
QueryData.Info.LogTitle = LogTitle;
QueryData.Info.LogDescription = LogDescription;
QueryData.Info.QuestDescription = QuestDescription;
QueryData.Info.AreaDescription = AreaDescription;
QueryData.Info.QuestCompletionLog = QuestCompletionLog;
QueryData.Info.PortraitGiverText = PortraitGiverText;
QueryData.Info.PortraitGiverName = PortraitGiverName;
QueryData.Info.PortraitTurnInText = PortraitTurnInText;
QueryData.Info.PortraitTurnInName = PortraitTurnInName;
QueryData.Info.QuestID = Id;
QueryData.Info.QuestType = (int)Type;
QueryData.Info.QuestLevel = Level;
QueryData.Info.QuestScalingFactionGroup = ScalingFactionGroup;
QueryData.Info.QuestMaxScalingLevel = MaxScalingLevel;
QueryData.Info.QuestPackageID = PackageID;
QueryData.Info.QuestMinLevel = MinLevel;
QueryData.Info.QuestSortID = QuestSortID;
QueryData.Info.QuestInfoID = QuestInfoID;
QueryData.Info.SuggestedGroupNum = SuggestedPlayers;
QueryData.Info.RewardNextQuest = NextQuestInChain;
QueryData.Info.RewardXPDifficulty = RewardXPDifficulty;
QueryData.Info.RewardXPMultiplier = RewardXPMultiplier;
if (!HasFlag(QuestFlags.HiddenRewards))
QueryData.Info.RewardMoney = RewardMoney;
QueryData.Info.RewardMoneyDifficulty = RewardMoneyDifficulty;
QueryData.Info.RewardMoneyMultiplier = RewardMoneyMultiplier;
QueryData.Info.RewardBonusMoney = RewardBonusMoney;
for (byte i = 0; i < SharedConst.QuestRewardDisplaySpellCount; ++i)
QueryData.Info.RewardDisplaySpell[i] = RewardDisplaySpell[i];
QueryData.Info.RewardSpell = RewardSpell;
QueryData.Info.RewardHonor = RewardHonor;
QueryData.Info.RewardKillHonor = RewardKillHonor;
QueryData.Info.RewardArtifactXPDifficulty = (int)RewardArtifactXPDifficulty;
QueryData.Info.RewardArtifactXPMultiplier = RewardArtifactXPMultiplier;
QueryData.Info.RewardArtifactCategoryID = (int)RewardArtifactCategoryID;
QueryData.Info.StartItem = SourceItemId;
QueryData.Info.Flags = (uint)Flags;
QueryData.Info.FlagsEx = (uint)FlagsEx;
QueryData.Info.FlagsEx2 = (uint)FlagsEx2;
QueryData.Info.RewardTitle = RewardTitleId;
QueryData.Info.RewardArenaPoints = RewardArenaPoints;
QueryData.Info.RewardSkillLineID = RewardSkillId;
QueryData.Info.RewardNumSkillUps = RewardSkillPoints;
QueryData.Info.RewardFactionFlags = RewardReputationMask;
QueryData.Info.PortraitGiver = QuestGiverPortrait;
QueryData.Info.PortraitGiverMount = QuestGiverPortraitMount;
QueryData.Info.PortraitTurnIn = QuestTurnInPortrait;
for (byte i = 0; i < SharedConst.QuestItemDropCount; ++i)
{
QueryData.Info.ItemDrop[i] = (int)ItemDrop[i];
QueryData.Info.ItemDropQuantity[i] = (int)ItemDropQuantity[i];
}
if (!HasFlag(QuestFlags.HiddenRewards))
{
for (byte i = 0; i < SharedConst.QuestRewardItemCount; ++i)
{
QueryData.Info.RewardItems[i] = RewardItemId[i];
QueryData.Info.RewardAmount[i] = RewardItemCount[i];
}
for (byte i = 0; i < SharedConst.QuestRewardChoicesCount; ++i)
{
QueryData.Info.UnfilteredChoiceItems[i].ItemID = RewardChoiceItemId[i];
QueryData.Info.UnfilteredChoiceItems[i].Quantity = RewardChoiceItemCount[i];
}
}
for (byte i = 0; i < SharedConst.QuestRewardReputationsCount; ++i)
{
QueryData.Info.RewardFactionID[i] = RewardFactionId[i];
QueryData.Info.RewardFactionValue[i] = RewardFactionValue[i];
QueryData.Info.RewardFactionOverride[i] = RewardFactionOverride[i];
QueryData.Info.RewardFactionCapIn[i] = (int)RewardFactionCapIn[i];
}
QueryData.Info.POIContinent = POIContinent;
QueryData.Info.POIx = POIx;
QueryData.Info.POIy = POIy;
QueryData.Info.POIPriority = POIPriority;
QueryData.Info.AllowableRaces = AllowableRaces;
QueryData.Info.TreasurePickerID = (int)TreasurePickerID;
QueryData.Info.Expansion = Expansion;
foreach (QuestObjective questObjective in Objectives)
QueryData.Info.Objectives.Add(questObjective);
for (int i = 0; i < SharedConst.QuestRewardCurrencyCount; ++i)
{
QueryData.Info.RewardCurrencyID[i] = RewardCurrencyId[i];
QueryData.Info.RewardCurrencyQty[i] = RewardCurrencyCount[i];
}
QueryData.Info.AcceptedSoundKitID = SoundAccept;
QueryData.Info.CompleteSoundKitID = SoundTurnIn;
QueryData.Info.AreaGroupID = AreaGroupID;
QueryData.Info.TimeAllowed = LimitTime;
}
public bool HasFlag(QuestFlags flag) { return (Flags & flag) != 0; }
public bool HasFlagEx(QuestFlagsEx flag) { return (FlagsEx & flag) != 0; }
public bool HasFlagEx(QuestFlagsEx2 flag) { return (FlagsEx2 & flag) != 0; }
@@ -541,6 +656,7 @@ namespace Game
public List<int> prevQuests = new List<int>();
public List<uint> prevChainQuests = new List<uint>();
public QueryQuestInfoResponse QueryData;
uint _rewChoiceItemsCount;
uint _rewItemsCount;