Fix crash when adding new gameobject with command.
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@@ -3481,7 +3481,7 @@ namespace Game.Entities
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Cypher.Assert(!IsResurrectRequested());
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_resurrectionData = new ResurrectionData();
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_resurrectionData.GUID = caster.GetGUID();
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_resurrectionData.Location.WorldRelocate(caster);
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_resurrectionData.Location = new WorldLocation(caster);
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_resurrectionData.Health = health;
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_resurrectionData.Mana = mana;
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_resurrectionData.Aura = appliedAura;
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