Misc fixes
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@@ -1696,12 +1696,13 @@ namespace Game.Entities
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}
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if (spell.Value.State == PlayerSpellState.Removed)
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m_spells.Remove(spell.Key);
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else
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{
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spell.Value.State = PlayerSpellState.Unchanged;
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m_spells.Remove(spell.Key);
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continue;
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}
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if (spell.Value.State != PlayerSpellState.Temporary)
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spell.Value.State = PlayerSpellState.Unchanged;
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}
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}
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void _SaveAuras(SQLTransaction trans)
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