Core/Creature: implement school immunity for creatures in creature_template
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed3b34e33f019d9200a3d003c467e0ffa351187a)
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@@ -1870,8 +1870,9 @@ namespace Game
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creature.WidgetSetUnitConditionID = fields.Read<int>(72);
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creature.RegenHealth = fields.Read<bool>(73);
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creature.MechanicImmuneMask = fields.Read<uint>(74);
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creature.FlagsExtra = (CreatureFlagsExtra)fields.Read<uint>(75);
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creature.ScriptID = GetScriptId(fields.Read<string>(76));
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creature.SpellSchoolImmuneMask = fields.Read<byte>(75);
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creature.FlagsExtra = (CreatureFlagsExtra)fields.Read<uint>(76);
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creature.ScriptID = GetScriptId(fields.Read<string>(77));
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_creatureTemplateStorage[entry] = creature;
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}
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