Scripts/Spells: Implemented Priest talent Blaze of Light
Port From (https://github.com/TrinityCore/TrinityCore/commit/e42cd2ffcc69947611fd5bcd67649c57c3c45d97)
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@@ -30,6 +30,9 @@ namespace Scripts.Spells.Priest
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public const uint AtonementHeal = 81751;
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public const uint Benediction = 193157;
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public const uint Benevolence = 415416;
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public const uint BlazeOfLight = 215768;
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public const uint BlazeOfLightIncrease = 355851;
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public const uint BlazeOfLightDecrease = 356084;
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public const uint BlessedHealing = 70772;
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public const uint BlessedLight = 196813;
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public const uint BodyAndSoul = 64129;
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@@ -574,6 +577,32 @@ namespace Scripts.Spells.Priest
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}
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}
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[Script] // 215768 - Blaze of Light
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class spell_pri_blaze_of_light : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.BlazeOfLightDecrease, SpellIds.BlazeOfLightIncrease);
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}
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void HandleProc(ProcEventInfo eventInfo)
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{
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Unit procTarget = eventInfo.GetProcTarget();
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if (procTarget == null)
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return;
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if (GetTarget().IsValidAttackTarget(procTarget))
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GetTarget().CastSpell(procTarget, SpellIds.BlazeOfLightDecrease, TriggerCastFlags.CastDirectly | TriggerCastFlags.IgnoreCastInProgress);
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else
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GetTarget().CastSpell(procTarget, SpellIds.BlazeOfLightIncrease, TriggerCastFlags.CastDirectly | TriggerCastFlags.IgnoreCastInProgress);
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}
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public override void Register()
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{
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OnProc.Add(new(HandleProc));
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}
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}
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[Script] // 204883 - Circle of Healing
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class spell_pri_circle_of_healing : SpellScript
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{
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