Misc fixes and missed stuff.
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@@ -271,7 +271,7 @@ namespace Game.Combat
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{
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_owner.AddUnitFlag(UnitFlags.InCombat);
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_owner.AtEnterCombat();
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if (_owner.IsCreature())
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if (!_owner.IsCreature())
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_owner.AtEngage(GetAnyTarget());
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}
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else
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