Core/SmartAI: implemented SMART_EVENT_EVENT_PHASE_CHANGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/593d3243d4b8301fe03634d279b51a68b5d9effd)
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@@ -69,7 +69,7 @@ namespace Framework.Constants
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Count = 12
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}
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public enum PhaseBits
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public enum SmartEventPhaseBits
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{
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PhaseAlwaysBit = 0,
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Phase1Bit = 1,
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@@ -204,7 +204,7 @@ namespace Framework.Constants
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JustCreated = 63, // None
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GossipHello = 64, // noReportUse (for GOs)
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FollowCompleted = 65, // None
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Unused66 = 66,
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PhaseChange = 66,
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IsBehindTarget = 67, // Cooldownmin, Cooldownmax
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GameEventStart = 68, // GameEvent.Entry
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GameEventEnd = 69, // GameEvent.Entry
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