Core/SmartScripts: implement SMART_ACTION_PLAY_SPELL_VISUAL_KIT

Port From (https://github.com/TrinityCore/TrinityCore/commit/7d999b70a1640b5dbe3042f59463814f13cdc834)
This commit is contained in:
hondacrx
2019-09-05 12:01:18 -04:00
parent 588d7135b2
commit 981e1e04c1
6 changed files with 60 additions and 1 deletions
@@ -527,6 +527,16 @@ namespace Game.DataStorage
public uint[] Totem = new uint[SpellConst.MaxTotems];
}
public sealed class SpellVisualKitRecord
{
public uint Id;
public int Flags;
public sbyte FallbackPriority;
public uint FallbackSpellVisualKitId;
public ushort DelayMin;
public ushort DelayMax;
}
public sealed class SpellXSpellVisualRecord
{
public uint Id;