Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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@@ -727,7 +727,6 @@ namespace Game.BattleGrounds
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{
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//needed cause else in av some creatures will kill the players at the end
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player.CombatStop();
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player.GetHostileRefManager().DeleteReferences();
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}
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// remove temporary currency bonus auras before rewarding player
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