Core: Combat/threat system rewrite

Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
This commit is contained in:
hondacrx
2021-05-18 12:25:40 -04:00
parent 891c3b6478
commit 9851142796
37 changed files with 3454 additions and 3345 deletions
+24 -30
View File
@@ -788,7 +788,7 @@ namespace Game.Spells
int gain = (int)(newDamage * gainMultiplier);
m_caster.EnergizeBySpell(m_caster, m_spellInfo.Id, gain, powerType);
m_caster.EnergizeBySpell(m_caster, m_spellInfo, gain, powerType);
}
ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, (uint)newDamage, gainMultiplier);
}
@@ -1229,7 +1229,7 @@ namespace Game.Spells
break;
}
m_caster.EnergizeBySpell(unitTarget, m_spellInfo.Id, damage, power);
m_caster.EnergizeBySpell(unitTarget, m_spellInfo, damage, power);
}
[SpellEffectHandler(SpellEffectName.EnergizePct)]
@@ -1252,7 +1252,7 @@ namespace Game.Spells
return;
int gain = (int)MathFunctions.CalculatePct(maxPower, damage);
m_caster.EnergizeBySpell(unitTarget, m_spellInfo.Id, gain, power);
m_caster.EnergizeBySpell(unitTarget, m_spellInfo, gain, power);
}
void SendLoot(ObjectGuid guid, LootType loottype)
@@ -2411,28 +2411,22 @@ namespace Game.Spells
// this effect use before aura Taunt apply for prevent taunt already attacking target
// for spell as marked "non effective at already attacking target"
if (unitTarget == null || !unitTarget.CanHaveThreatList() || unitTarget.GetVictim() == m_caster)
if (unitTarget == null || !unitTarget.CanHaveThreatList())
{
SendCastResult(SpellCastResult.DontReport);
return;
}
if (!unitTarget.GetThreatManager().GetOnlineContainer().Empty())
ThreatManager mgr = unitTarget.GetThreatManager();
if (mgr.GetCurrentVictim() == m_caster)
{
// Also use this effect to set the taunter's threat to the taunted creature's highest value
float myThreat = unitTarget.GetThreatManager().GetThreat(m_caster);
float topThreat = unitTarget.GetThreatManager().GetOnlineContainer().GetMostHated().GetThreat();
if (topThreat > myThreat)
unitTarget.GetThreatManager().AddThreat(m_caster, topThreat - myThreat);
//Set aggro victim to caster
HostileReference forcedVictim = unitTarget.GetThreatManager().GetOnlineContainer().GetReferenceByTarget(m_caster);
if (forcedVictim != null)
unitTarget.GetThreatManager().SetCurrentVictim(forcedVictim);
SendCastResult(SpellCastResult.DontReport);
return;
}
if (unitTarget.ToCreature().IsAIEnabled && !unitTarget.ToCreature().HasReactState(ReactStates.Passive))
unitTarget.ToCreature().GetAI().AttackStart(m_caster);
if (!mgr.IsThreatListEmpty())
// Set threat equal to highest threat currently on target
mgr.MatchUnitThreatToHighestThreat(m_caster);
}
[SpellEffectHandler(SpellEffectName.WeaponDamageNoSchool)]
@@ -2654,13 +2648,13 @@ namespace Game.Spells
if (effectHandleMode != SpellEffectHandleMode.HitTarget)
return;
if (unitTarget == null || !unitTarget.IsAlive() || !m_caster.IsAlive())
if (unitTarget == null || !m_caster.IsAlive())
return;
if (!unitTarget.CanHaveThreatList())
return;
unitTarget.GetThreatManager().AddThreat(m_caster, damage);
unitTarget.GetThreatManager().AddThreat(m_caster, damage, m_spellInfo, true);
}
[SpellEffectHandler(SpellEffectName.HealMaxHealth)]
@@ -3241,19 +3235,19 @@ namespace Game.Spells
if (unitTarget == null)
return;
if (unitTarget.IsTypeId(TypeId.Player))
unitTarget.ToPlayer().SendAttackSwingCancelAttack(); // melee and ranged forced attack cancel
unitTarget.GetHostileRefManager().UpdateVisibility();
var attackers = unitTarget.GetAttackers();
for (var i = 0; i < attackers.Count; ++i)
if (unitTarget.IsPlayer() && !unitTarget.GetMap().IsDungeon())
{
var unit = attackers[i];
if (!unit.CanSeeOrDetect(unitTarget))
unit.AttackStop();
// stop all pve combat for players outside dungeons, suppress pvp combat
unitTarget.CombatStop(false, false);
}
else
{
// in dungeons (or for nonplayers), reset this unit on all enemies' threat lists
foreach (var pair in unitTarget.GetThreatManager().GetThreatenedByMeList())
pair.Value.SetThreat(0.0f);
}
// makes spells cast before this time fizzle
unitTarget.LastSanctuaryTime = GameTime.GetGameTimeMS();
}
@@ -4808,7 +4802,7 @@ namespace Game.Spells
return;
if (unitTarget != null)
m_caster.SetRedirectThreat(unitTarget.GetGUID(), (uint)damage);
m_caster.GetThreatManager().RegisterRedirectThreat(m_spellInfo.Id, unitTarget.GetGUID(), (uint)damage);
}
[SpellEffectHandler(SpellEffectName.GameObjectDamage)]