Core: Updated to 10.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/e98e1283ea0034baf6be9aa2ffb386eb5582801b)
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@@ -111,4 +111,15 @@ namespace Framework.Constants
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Master = 3, // Item Can Only Be Distributed By Group Loot Master.
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Owner = 4 // Ignore Binding Confirmation And Etc, For Single Player Looting
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}
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public enum LootRollIneligibilityReason
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{
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None = 0,
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UnusableByClass = 1, // Your class may not roll need on this item.
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MaxUniqueItemCount = 2, // You already have the maximum amount of this item.
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CannotBeDisenchanted = 3, // This item may not be disenchanted.
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EnchantingSkillTooLow = 4, // You do not have an Enchanter of skill %d in your group.
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NeedDisabled = 5, // Need rolls are disabled for this item.
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OwnBetterItem = 6 // You already have a powerful version of this item.
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}
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}
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