Core: Updated to 10.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/e98e1283ea0034baf6be9aa2ffb386eb5582801b)
This commit is contained in:
@@ -231,6 +231,9 @@ namespace Game.Entities
|
||||
[FieldOffset(68)]
|
||||
public clientmodel ClientModel;
|
||||
|
||||
[FieldOffset(68)]
|
||||
public craftingTable CraftingTable;
|
||||
|
||||
[FieldOffset(68)]
|
||||
public raw Raw;
|
||||
|
||||
@@ -768,6 +771,7 @@ namespace Game.Entities
|
||||
public uint InfiniteAOI; // 10 Infinite AOI, enum { false, true, }; Default: false
|
||||
public uint NotLOSBlocking; // 11 Not LOS Blocking, enum { false, true, }; Default: false
|
||||
public uint InteractRadiusOverride; // 12 Interact Radius Override (in hundredths), int, Min value: 0, Max value: 2147483647, Default value: 0
|
||||
public uint Collisionupdatedelayafteropen; // 13 Collision update delay(ms) after open, int, Min value: 0, Max value: 2147483647, Default value: 0
|
||||
}
|
||||
|
||||
public struct button
|
||||
@@ -909,6 +913,13 @@ namespace Game.Entities
|
||||
public uint floatOnWater; // 7 floatOnWater, enum { false, true, }; Default: false
|
||||
public uint conditionID1; // 8 conditionID1, References: PlayerCondition, NoValue = 0
|
||||
public uint InteractRadiusOverride; // 9 Interact Radius Override (in hundredths), int, Min value: 0, Max value: 2147483647, Default value: 0
|
||||
public uint gossipID; // 10 gossipID, References: Gossip, NoValue = 0
|
||||
public uint spellFocusType2; // 11 spellFocusType 2, References: SpellFocusObject, NoValue = 0
|
||||
public uint spellFocusType3; // 12 spellFocusType 3, References: SpellFocusObject, NoValue = 0
|
||||
public uint spellFocusType4; // 13 spellFocusType 4, References: SpellFocusObject, NoValue = 0
|
||||
public uint Profession; // 14 Profession, enum { First Aid, Blacksmithing, Leatherworking, Alchemy, Herbalism, Cooking, Mining, Tailoring, Engineering, Enchanting, Fishing, Skinning, Jewelcrafting, Inscription, Archaeology, }; Default: Blacksmithing
|
||||
public uint Profession2; // 15 Profession 2, enum { First Aid, Blacksmithing, Leatherworking, Alchemy, Herbalism, Cooking, Mining, Tailoring, Engineering, Enchanting, Fishing, Skinning, Jewelcrafting, Inscription, Archaeology, }; Default: Blacksmithing
|
||||
public uint Profession3; // 16 Profession 3, enum { First Aid, Blacksmithing, Leatherworking, Alchemy, Herbalism, Cooking, Mining, Tailoring, Engineering, Enchanting, Fishing, Skinning, Jewelcrafting, Inscription, Archaeology, }; Default: Blacksmithing
|
||||
}
|
||||
|
||||
public struct text
|
||||
@@ -1179,7 +1190,7 @@ namespace Game.Entities
|
||||
|
||||
public struct dungeonDifficulty
|
||||
{
|
||||
public uint InstanceType; // 0 Instance Type, enum { Not Instanced, Party Dungeon, Raid Dungeon, PVP Battlefield, Arena Battlefield, Scenario, }; Default: Party Dungeon
|
||||
public uint InstanceType; // 0 Instance Type, enum { Not Instanced, Party Dungeon, Raid Dungeon, PVP Battlefield, Arena Battlefield, Scenario, WoWLabs }; Default: Party Dungeon
|
||||
public uint DifficultyNormal; // 1 Difficulty Normal, References: animationdata, NoValue = 0
|
||||
public uint DifficultyHeroic; // 2 Difficulty Heroic, References: animationdata, NoValue = 0
|
||||
public uint DifficultyEpic; // 3 Difficulty Epic, References: animationdata, NoValue = 0
|
||||
@@ -1199,6 +1210,7 @@ namespace Game.Entities
|
||||
public int HeightOffset; // 1 Height Offset (inches), int, Min value: -100, Max value: 100, Default value: 0
|
||||
public uint SitAnimKit; // 2 Sit Anim Kit, References: AnimKit, NoValue = 0
|
||||
public uint InteractRadiusOverride; // 3 Interact Radius Override (in hundredths), int, Min value: 0, Max value: 2147483647, Default value: 0
|
||||
public uint CustomizationScope; // 4 Customization Scope, int, Min value: 0, Max value: 2147483647, Default value: 0
|
||||
}
|
||||
|
||||
public struct destructiblebuilding
|
||||
@@ -1490,6 +1502,7 @@ namespace Game.Entities
|
||||
public uint WhenAvailable; // 0 When Available, References: GameObjectDisplayInfo, NoValue = 0
|
||||
public uint open; // 1 open, References: Lock_, NoValue = 0
|
||||
public uint InteractRadiusOverride; // 2 Interact Radius Override (in hundredths), int, Min value: 0, Max value: 2147483647, Default value: 0
|
||||
public uint ExpansionLevel; // 3 Expansion Level, int, Min value: 0, Max value: 2147483647, Default value: 0
|
||||
}
|
||||
|
||||
public struct clientmodel
|
||||
@@ -1499,6 +1512,11 @@ namespace Game.Entities
|
||||
public uint InfiniteAOI; // 2 Infinite AOI, enum { false, true, }; Default: false
|
||||
public uint TrueInfiniteAOI; // 3 True Infinite AOI (programmer only!), enum { false, true, }; Default: false
|
||||
}
|
||||
|
||||
public struct craftingTable
|
||||
{
|
||||
public uint Profession; // 0 Profession, enum { First Aid, Blacksmithing, Leatherworking, Alchemy, Herbalism, Cooking, Mining, Tailoring, Engineering, Enchanting, Fishing, Skinning, Jewelcrafting, Inscription, Archaeology, }; Default: Blacksmithing
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user