Core: Updated to 10.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/e98e1283ea0034baf6be9aa2ffb386eb5582801b)
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@@ -328,7 +328,7 @@ namespace Game.Entities
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return;
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}
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List<uint> bonusListIDs = item.m_itemData.BonusListIDs;
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List<uint> bonusListIDs = item.GetBonusListIDs();
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foreach (uint bonusId in bonusListIDs)
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{
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if (bonusId != data.bonusId)
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