Core: Updated to 10.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/e98e1283ea0034baf6be9aa2ffb386eb5582801b)
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@@ -573,12 +573,15 @@ namespace Game.Networking.Packets
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public int Unused2;
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public int WeeklyPlayed;
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public int WeeklyWon;
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public int RoundsSeasonPlayed;
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public int RoundsSeasonWon;
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public int RoundsWeeklyPlayed;
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public int RoundsWeeklyWon;
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public int BestWeeklyRating;
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public int LastWeeksBestRating;
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public int BestSeasonRating;
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public int PvpTierID;
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public int Unused3;
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public int WeeklyBestWinPvpTierID;
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public int Unused4;
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public int Rank;
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public bool Disqualified;
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@@ -593,12 +596,15 @@ namespace Game.Networking.Packets
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data.WriteInt32(Unused2);
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data.WriteInt32(WeeklyPlayed);
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data.WriteInt32(WeeklyWon);
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data.WriteInt32(RoundsSeasonPlayed);
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data.WriteInt32(RoundsSeasonWon);
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data.WriteInt32(RoundsWeeklyPlayed);
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data.WriteInt32(RoundsWeeklyWon);
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data.WriteInt32(BestWeeklyRating);
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data.WriteInt32(LastWeeksBestRating);
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data.WriteInt32(BestSeasonRating);
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data.WriteInt32(PvpTierID);
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data.WriteInt32(Unused3);
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data.WriteInt32(WeeklyBestWinPvpTierID);
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data.WriteInt32(Unused4);
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data.WriteInt32(Rank);
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data.WriteBit(Disqualified);
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