Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Port From (https://github.com/TrinityCore/TrinityCore/commit/33b3ebcae67870f704d86d30aa357781b33bb411)
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@@ -1124,7 +1124,9 @@ namespace Game.AI
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if (summoner == null)
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break;
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bool personalSpawn = flags.HasAnyFlag(SmartActionSummonCreatureFlags.PersonalSpawn);
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ObjectGuid privateObjectOwner;
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if (flags.HasAnyFlag(SmartActionSummonCreatureFlags.PersonalSpawn))
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privateObjectOwner = summoner.IsPrivateObject() ? summoner.GetPrivateObjectOwner() : summoner.GetGUID();
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float x, y, z, o;
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foreach (var target in targets)
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@@ -1134,7 +1136,7 @@ namespace Game.AI
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y += e.Target.y;
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z += e.Target.z;
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o += e.Target.o;
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Creature summon = summoner.SummonCreature(e.Action.summonCreature.creature, x, y, z, o, (TempSummonType)e.Action.summonCreature.type, e.Action.summonCreature.duration, personalSpawn);
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Creature summon = summoner.SummonCreature(e.Action.summonCreature.creature, x, y, z, o, (TempSummonType)e.Action.summonCreature.type, e.Action.summonCreature.duration, privateObjectOwner);
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if (summon != null)
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if (e.Action.summonCreature.attackInvoker != 0)
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summon.GetAI().AttackStart(target.ToUnit());
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@@ -1143,7 +1145,7 @@ namespace Game.AI
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if (e.GetTargetType() != SmartTargets.Position)
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break;
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Creature summon1 = summoner.SummonCreature(e.Action.summonCreature.creature, e.Target.x, e.Target.y, e.Target.z, e.Target.o, (TempSummonType)e.Action.summonCreature.type, e.Action.summonCreature.duration, personalSpawn);
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Creature summon1 = summoner.SummonCreature(e.Action.summonCreature.creature, e.Target.x, e.Target.y, e.Target.z, e.Target.o, (TempSummonType)e.Action.summonCreature.type, e.Action.summonCreature.duration, privateObjectOwner);
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if (summon1 != null)
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if (unit != null && e.Action.summonCreature.attackInvoker != 0)
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summon1.GetAI().AttackStart(unit);
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