Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions

Port From (https://github.com/TrinityCore/TrinityCore/commit/33b3ebcae67870f704d86d30aa357781b33bb411)
This commit is contained in:
hondacrx
2021-03-29 17:31:48 -04:00
parent 1ca5b5bcad
commit 98f9fdaf53
4 changed files with 18 additions and 16 deletions
+4 -4
View File
@@ -1430,7 +1430,7 @@ namespace Game.Entities
return null;
}
public TempSummon SummonCreature(uint entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TempSummonType.ManualDespawn, uint despawnTime = 0, bool personalSpawn = false)
public TempSummon SummonCreature(uint entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TempSummonType.ManualDespawn, uint despawnTime = 0, ObjectGuid privateObjectOwner = default)
{
if (x == 0.0f && y == 0.0f && z == 0.0f)
GetClosePoint(out x, out y, out z, GetCombatReach());
@@ -1438,15 +1438,15 @@ namespace Game.Entities
if (o == 0.0f)
o = GetOrientation();
return SummonCreature(entry, new Position(x, y, z, o), despawnType, despawnTime, 0, personalSpawn);
return SummonCreature(entry, new Position(x, y, z, o), despawnType, despawnTime, 0, privateObjectOwner);
}
public TempSummon SummonCreature(uint entry, Position pos, TempSummonType despawnType = TempSummonType.ManualDespawn, uint despawnTime = 0, uint vehId = 0, bool personalSpawn = false)
public TempSummon SummonCreature(uint entry, Position pos, TempSummonType despawnType = TempSummonType.ManualDespawn, uint despawnTime = 0, uint vehId = 0, ObjectGuid privateObjectOwner = default)
{
Map map = GetMap();
if (map != null)
{
TempSummon summon = map.SummonCreature(entry, pos, null, despawnTime, ToUnit(), 0, vehId, personalSpawn);
TempSummon summon = map.SummonCreature(entry, pos, null, despawnTime, ToUnit(), 0, vehId, privateObjectOwner);
if (summon != null)
{
summon.SetTempSummonType(despawnType);