Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Port From (https://github.com/TrinityCore/TrinityCore/commit/33b3ebcae67870f704d86d30aa357781b33bb411)
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@@ -1595,7 +1595,9 @@ namespace Game.Spells
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if (m_originalCaster == null)
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return;
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bool personalSpawn = (properties.Flags & SummonPropFlags.PersonalSpawn) != 0;
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ObjectGuid privateObjectOwner = ObjectGuid.Empty;
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if (properties.Flags.HasAnyFlag(SummonPropFlags.PersonalSpawn))
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privateObjectOwner = m_originalCaster.IsPrivateObject() ? m_originalCaster.GetPrivateObjectOwner() : m_originalCaster.GetGUID();
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int duration = m_spellInfo.CalcDuration(m_originalCaster);
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@@ -1658,7 +1660,7 @@ namespace Game.Spells
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case SummonTitle.LightWell:
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case SummonTitle.Totem:
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{
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summon = m_caster.GetMap().SummonCreature(entry, destTarget, properties, (uint)duration, m_originalCaster, m_spellInfo.Id, 0, personalSpawn);
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summon = m_caster.GetMap().SummonCreature(entry, destTarget, properties, (uint)duration, m_originalCaster, m_spellInfo.Id, 0, privateObjectOwner);
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if (summon == null || !summon.IsTotem())
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return;
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@@ -1671,7 +1673,7 @@ namespace Game.Spells
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}
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case SummonTitle.Companion:
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{
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summon = m_caster.GetMap().SummonCreature(entry, destTarget, properties, (uint)duration, m_originalCaster, m_spellInfo.Id, 0, personalSpawn);
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summon = m_caster.GetMap().SummonCreature(entry, destTarget, properties, (uint)duration, m_originalCaster, m_spellInfo.Id, 0, privateObjectOwner);
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if (summon == null || !summon.HasUnitTypeMask(UnitTypeMask.Minion))
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return;
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@@ -1699,7 +1701,7 @@ namespace Game.Spells
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// randomize position for multiple summons
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pos = m_caster.GetRandomPoint(destTarget, radius);
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summon = m_originalCaster.SummonCreature(entry, pos, summonType, (uint)duration, 0, personalSpawn);
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summon = m_originalCaster.SummonCreature(entry, pos, summonType, (uint)duration, 0, privateObjectOwner);
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if (summon == null)
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continue;
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@@ -1720,7 +1722,7 @@ namespace Game.Spells
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SummonGuardian(effIndex, entry, properties, numSummons);
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break;
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case SummonCategory.Puppet:
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summon = m_caster.GetMap().SummonCreature(entry, destTarget, properties, (uint)duration, m_originalCaster, m_spellInfo.Id, 0, personalSpawn);
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summon = m_caster.GetMap().SummonCreature(entry, destTarget, properties, (uint)duration, m_originalCaster, m_spellInfo.Id, 0, privateObjectOwner);
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break;
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case SummonCategory.Vehicle:
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// Summoning spells (usually triggered by npc_spellclick) that spawn a vehicle and that cause the clicker
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