Fix loading into world.
This commit is contained in:
@@ -188,7 +188,7 @@ namespace Game.Networking.Packets
|
||||
foreach (var visualItem in VisualItems)
|
||||
visualItem.Write(data);
|
||||
|
||||
data.WriteUInt32((uint)LastPlayedTime);
|
||||
data.WriteInt64(LastPlayedTime);
|
||||
data.WriteUInt16(SpecID);
|
||||
data.WriteUInt32(Unknown703);
|
||||
data.WriteUInt32(LastLoginVersion);
|
||||
|
||||
Reference in New Issue
Block a user